Interactive Game · UX/UI2020

Pequeño Editor

The Project

An interactive browser-based educational game developed for Pequeño Editor's digital platform. The game challenges young readers with progressive geographical and cultural puzzles across multiple world regions.

  • Interactive Mechanics: Drag-and-drop tile alignment, state-driven feedback, and progressive difficulty tiers.
  • Lightweight Web Performance: Built with native JavaScript and HTML5 Canvas for instant loading without external heavyweight runtime dependencies.
  • Child-Friendly UX: Intuitive interface without textual friction, focusing on direct visual and sound feedback.
Pequeño Editor
Interactive educational web game designed and developed for children’s book publisher Pequeño Editor.
    Role
    Game Logic & Programming · Interaction Design · Asset Preparation
    Client
    Pequeño Editor
    Stack
    JavaScript · HTML5 Canvas · Game Design · UX/UI

2026 Santiago Toyos

Buenos Aires, Argentina